
Kyle Bueche
- Software Developer based in Hawaiʻi
- Former Software Engineering Intern at Oceanit
- Senior CS Student at UH Mānoa
Contact me at:
kyle.bueche@gmail.com
Contact me at:
kyle.bueche@gmail.com
Unity Blender Maya Git Linux Vim Emacs Visual Studio OpenCV OpenGL
C C++ C# JavaScript HTML/CSS Java Python Lisp SQL
Bachelor of Science in Computer Science
(Expected Graduation Spring 2026)
2025-02-13
Another ray tracer in windows built by following 'Ray Tracing in One Weekend.'
Ray Tracing C++ Parallelism OpenMP Visual Studio
2024-12-17
A renderer I developed in OpenGL, featuring procedural meshes and fractals.
Fractals OpenGL Lisp Keyframes Transforms Shading Emacs
2023-11-01
A Virtual Reality experience letting you interact with the solar system.
Virtual Reality Unity Oculus C#
2023-09-03
A ray tracer in windows built entirely from scratch.
Ray Tracing Windows GDI C Linear Algebra
2023-09-03
An AR Rubik's Cube that you can manipulate and solve on your phone.
Augmented Reality Unity C# ICS486