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Kyle Bueche

  • Software Developer based in Hawaiʻi
  • Former Software Engineering Intern at Oceanit
  • Senior CS Student at UH Mānoa

Contact me at:

kyle.bueche@gmail.com

About Me

Software

Games

Animations

Links

About Me

Kyle Bueche


Tools

Unity Blender Maya Git Linux Vim Emacs Visual Studio OpenCV OpenGL

Languages

C C++ C# JavaScript HTML/CSS Java Python Lisp SQL


Education

Bachelor of Science in Computer Science

(Expected Graduation Spring 2026)

I like to...

  • Develop Software in a variety of languages
  • Animate 3D Visual Effects with code
  • Create Indie Games for game jams
  • Design websites like this one!

Skills

  • Passionate about Computer Science and Algorithms
  • Strong in Calculus, Linear Algebra, and Calculus-Based Statistics
  • Good understanding of physical memory in C, and higher level languages
  • Parallelism and SIMD in Particle Systems and Ray-Tracing
  • Knowledge of Physically Based Rendering in Computer Graphics
  • Independent Study of Optics and Realistic Light Behavior
Software

Ray Tracer in C++

2025-02-13

Another ray tracer in windows built by following 'Ray Tracing in One Weekend.'

Ray Tracing C++ Parallelism OpenMP Visual Studio

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Common Lisp OpenGL Renderer

2024-12-17

A renderer I developed in OpenGL, featuring procedural meshes and fractals.

Fractals OpenGL Lisp Keyframes Transforms Shading Emacs

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VR Solar System

2023-11-01

A Virtual Reality experience letting you interact with the solar system.

Virtual Reality Unity Oculus C#

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Ray Tracer From Scratch in C

2023-09-03

A ray tracer in windows built entirely from scratch.

Ray Tracing Windows GDI C Linear Algebra

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AR Rubik's Cube

2023-09-03

An AR Rubik's Cube that you can manipulate and solve on your phone.

Augmented Reality Unity C# ICS486

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Games
Animations

Maya Animations




Custom Renderer Animations

Contact