More Features
This is my 2nd Ray Tracer, this time written in C++. I wanted to expand on my first Ray Tracer, which I did essentially blind, learning the fundamentals.
I added features like:
- Skybox Lighting
- Stochastic Sampling
- Depth of Field
- Multithreading
- Outputting to PNG files
- Planes, Cones, and Unions
Optimization
I dropped the render time for a 4K image from 12 hours to 1 hour after implementing multi-threading with OpenMP.
I followed Ray Tracing in One Weekend - The Book Series while building this project for guidance on features. They’re a great learning resource.

